Random Winners

Slovakia

http://www.sheeplive.eu/

The Sheeplive.eu project (OVCE.sk in Slovak) was initiated by the civic association eSlovensko as an integral part of the projects Zodpovedne.sk, Pomoc.sk and Stopline.sk and as a significant prevention tool for implementation and propagation of safer use of the internet, mobile phones and new technologies. Target groups of the project Sheeplive are children and young people. For younger children the project acts as the prevention, for youth it wittily sets mirror of their inappropriate behavior on the Internet and the adult audiences gives an opportunity to learn and be amused. The project has two parts: cartoon series Sheeplive and internet portal Sheeplive.eu.

Austria

http://www.whatchado.net/

WHATCHADO is a combination of storytelling handbook and standardized format of short films on real-life job descriptions that we developed and refined in the past years in Vienna, Austria. It was initiated and founded by former class fellows and longtime friends who loved to probe people on their lives and backgrounds. That is why we started to develop WHATCHADO and eventually went public in 2012. WHATCHADO was created by young people for young people. We are more than 20 people originating from 13 different countries and we deliver career information that matters. We understand today’s generation as we belong to them. We experienced on our own the great misery in pursing a career that does not match one’s interests and likings before. Hence, we give users a real chance to find their calling. In 2013 we have been even appointed European Youth Ambassador for life.

Finland

http://blindsquare.com/

BlindSquare is an augmented reality GPS application for the blind. It obtains information about the surrounding environment from Foursquare and Open Street Maps. It’s algorithms enable it to determine the most relevant information, and then voice it out using high quality speech synthesis. For example, “Whats the most popular café within 200 meters radius?” BlindSquare provides blind people independence by enabling them to travel without help from others.

Uganda

http://www.gorillahighlands.com

Gorilla Highlands is an interactive electronic book about southwestern Uganda developed by Studio Edirisa using Apple’s free iBooks Author software.People’s heritage and traditional knowledge are seen as vital ingredients for meaningful development and not solely as a tourist attraction. The landscape and people are presented through text, videos, an extensive audio phrasebook in two local languages, interactive illustrations, photo galleries and maps. The material collected for the in-depth companion is unique in its comprehensiveness and has become an essential reference source for the Ugandan public. For the visitor the book provides unparalleled and regularly updated information that opens up seldom visited places. Special attention is given to making the region accessible through detailed public transport listings and road information. A full range of accommodation to suit different budgets is provided. The ebook is part of a Studio Edirisa initiative that aims at an economic and cultural transformation of southwestern Uganda through cultural tourism, multimedia products, branding and promotion. Based on Gorilla Highlands, Studio Edirisa produced a series of weekly radio shows for Ugandan youth interested in tourism employment; they were broadcast on Voice of Kigezi on ten Saturdays between October and December 2012. A network of Gorilla Highlands Trails is being developed, with a 5-day cultural trek between Kabale Town, Kisoro Town and Bwindi National Park as the central product. A free Gorilla Highlands paper booklet was published in August. Gorilla Highlands will work on Mac computers as well, once Apple releases their new operating system (by the end of 2013). Expansion to other platforms is planned for 2014.

Spain

http://www.verkami.com

verkami (http://verkami.com) is the leading crowdfunding platform in Spain and Europe for cultural and creative projects. Weve created a unique ecosystem where artists can get in touch with their public, build audiences and fund their projects. In two years and a half since we came on-line, more than 1300 projects have seen the light with the contributions from 160.000 cultural consumers, raising more than 6.2M€. More important, we have a sustained 70% success rate (3 out of 4 projects raise the funds they are looking for) which is the highest rate in the world for platforms of our kind. This is due to a combination of a powerful tool and our unique approach of curating each and every one of the submitted projects. All this can be seen in our live stats: http://vkm.is/stats Our commitment and good practices on crowdfunding have let Barcelona to become the worlds cultural crowdfunding capital http://vkm.is/p1, as showed by recent data from Google Trends.

Serbia

http://www.SEEcult.org

SEEcult.org portal for South-Eastern European culture was established in 2003 in Belgrade as developmental informative-educational, and presentation-documentary online platform for culture and art in Serbia and the region, with the aim to inform, present and incite development of an open cultural and artistic scene, as well as to help cultural institutions, artists and artistic organizations to present their creative works, participate more actively on the regional, European and the world scene, and to encourage the exchange of ideas, development of critical standpoints, and overcoming of stereotypes. Besides daily updated news about events, cultural policies, open calls, debates and various projects (in Serbian), SEEcult.org portal has an Events Calendar, Photo Galleries, Artists’ Gallery, Blog, as well as profile presentations of artists and cultural institutions, providing other opportunities for the creation and distribution of content on the most popular social networks.

South Africa

http://www.springleap.com

Bridging brands and fans with the power of premium creativity. Global brands are using Springleaps unique creative social media marketing campaigns to empower creatives and engage brand fans. To date, Springleap has rewarded creatives with over $300,000 in the last year and placed them on magazines, sites and TV across the world.

New Zealand

http://www.ponoko.com

Ponoko helps product designers become superstars. Ponoko makes it easy for designers to both make and sell their products online, 10x faster and cheaper than traditional methods. Direct online access is guaranteed to both manufacturing (with no minimum order size) and consumers (with no retail curator). Designers upload designs to their online Personal Factory and select materials to instantly verify, price and order prototypes and custom products. They can then add them to the marketplace for sale. Personal Factory speeds the process and reduces the cost of turning designs into products and into businesses. This is a major change in the way new products are brought to market, unleashing the world's product design creativity and commerce. To date, Ponoko designers have produced over 300,000 custom products.

Estonia

http://www.transferwise.com

Banks charge a lot for international money transfers – even when they claim there are ‘no fees’. TransferWise doesn’t. The service allows regular people to access the real, mid-market exchange rate. This is done by using peer-to-peer technology that cuts out traditional bank fees altogether. Customers pay a tiny, fully transparent service charge to access this. We hope it will upend the entire sector in the way Skype did international calls.

Ghana

http://ghsmotech.org/

MoTeCH is part of service delivery for maternal health at Antenatal Care. It has two complementary applications: A Mobile-Midwife Application and a Nurse Application. Mobile-Midwife targets pregnant clients with educational and actionable messages tailored to their stages in pregnancy. Couples can both access MoTeCH messages via SMS (text) or voice in the local dialect or English. Clients decide the time of day and frequency at which messages are delivered. With Mobile-Midwife there are no missed events; When a client misses a call she only gives the system a missed call or “flash” to request her messages The Nurse Application is aligned to simplified paper registers to collect clinical information. The midwife enters patient encounters on a simple mobile phone and electronically records care given to clients. This enables easy identification of both mothers and infants and saves time collating information to generate monthly reports, alerts and reminders for clients that need care.