WSA Winners

TAM
Saudi Arabia

http://i7san.tamhub.com

Create and manage online contests that spur actions to solve strategic challenges. Activities: - Developing Contests Concept - Building ecosystem of right partners - Providing platform - Engaging society Tam works to transform strategic issues into appealing contests for social entrepreneurs. It uses tamhub.com as a platform to link and expose entrepreneurs to the contests and provide them with tips to clarify and master their ideas and projects. It allows the public to engage with entrepreneurs and to express their opinions about the most liked ideas or projects. Contests are defined by subject matter experts, financed by prive sectors, supported by government honory sponsorship, coached by business incubators, promoted by media figurs, and solved by social entrepreneurs. As a neutral player, Tam facilitates the interaction and collaboration between those different stakeholders in order to create a synergetic value that benefits the whole society.

Ghana

http://nandimobile.com/our-services.html

Infoline is a mobile and web service which connects consumers and businesses in emerging markets. Despite the low Internet penetration in Africa and the low-end types of phones available on the continent, the service provides mobile-users the option to send messages to businesses and receive responses from the businesses through a private channel just as their counterparts in Internet-rich regions would send e-mails or use social media. The product also offers its users the convenience of obtaining relevant business information about products and services via SMS just as consumers in technologically advanced countries would use a search engines to search the web. By going round the limitations posed by lack of access to the Internet, this product is providing an alternative for consumers who are in search of information and businesses which are interested in interacting with their customers.

Egypt

http://presentationtube.com

PresentationTube Network offers a free video presentation recorder (for Windows) and online network to help teachers and learners in Egypt produce, upload and share quality digital video content in a new and effective way. The recording application is easy-to-use and allows the teacher to synchronize a variety of visual aids, including his/her audio and video footage, PowerPoint slides, hand-written text, drawings, and web content. The network integrates many interactive features, such as comments, and slide-thumbnail, allowing learners to interact with the teacher and with each other, and move to the respective video content and control both the time and progress of video presentation to address their specific needs. Video presentations can be used in various on-campus and off-campus e-learning settings to provide more realistic support to learner, and create engagement. Video content is accessible via the Internet using any operating system, standard browser, or mobile device.

Germany

http://lobbyplag.eu/

Lobbyplag is a discovery and mapping tool for the interference of lobbyists with lawmaking. Lobbyplag.eu is a citizens discovery platform for the lawmaking process. Using a crowdsourced process, change proposals made by lobbying groups are mapped to actual changes in the text of upcoming legislation - and to the lawmakers who propose them. As Wired UK says about us: “LobbyPlag is designed to get the word out, get the public thinking about who writes laws that will remain for decades (and how), and to encourage the public to help out with the mammoth task of analysing more documents for comparisons. (...) LobbyPlag is there to help avoid any bad choices being made that will be permanently be written into the word of the law.”

Brazil

http://www.teckler.com

Teckler is a new media that enables people to make money through content created by their own in text, audio, photo and video. It is the first internet multinational company created by a Brazilian, launched simultaneously in 164 countries covering 13 languages.

Iceland

http://www.eveonline.com

EVE Online is a spectacular, captivating gaming experience where hundreds of thousands of players compete within the same virtual cosmic universe for riches, power, glory and adventure. In EVE, players can create and live out their most virtuous or sinister dreams, piloting starships through a futuristic galaxy featuring a sophisticated, player-run economy and solar systems rife with treasures to be discovered. With professions ranging from commodities trader to mercenary, industrial entrepreneur to pirate, mining engineer to fleet commander and more, EVE players have access to a diverse array of tools and interfaces to forge their own exhilarating path. EVE players can also interact within EVE Gate, a Web-based portal for the EVE community to connect, organize and communicate outside the game itself. Learn more and sign up for a free trial at www.eveonline.com.

Serbia

http://www.SEEcult.org

SEEcult.org portal for South-Eastern European culture was established in 2003 in Belgrade as developmental informative-educational, and presentation-documentary online platform for culture and art in Serbia and the region, with the aim to inform, present and incite development of an open cultural and artistic scene, as well as to help cultural institutions, artists and artistic organizations to present their creative works, participate more actively on the regional, European and the world scene, and to encourage the exchange of ideas, development of critical standpoints, and overcoming of stereotypes. Besides daily updated news about events, cultural policies, open calls, debates and various projects (in Serbian), SEEcult.org portal has an Events Calendar, Photo Galleries, Artists’ Gallery, Blog, as well as profile presentations of artists and cultural institutions, providing other opportunities for the creation and distribution of content on the most popular social networks.

Estonia

www.goswift.eu

Crossing the Estonianborder from Russia, an external EU border was once a time-consuming, unsure wrangle lasting days and resulting in bribery, illegal sale of spots in the queue, pollution, traffic safety issues and losses for freight carriers. Since implementation of the GoSwift project, shorter waiting times and the elimination of physical lineups have resulted in an end to the illegal sale of places in line, better security and less waste problems at the border. By allocating a specific time and date for the applicant to cross the border online, GoSwift has created minimum waiting, cleaner surroundings near border crossing points and considerably more movement of cars and trucks due to online efficiency. Using the GoSwift system, trucks and cars can now drive to the border just before the registered border crossing time. Drivers can wait at designated waiting areas where toilets, showers, dining areas, and free WIFI are available, proceeding as scheduled to cross the border easily and on time. As a Private Public Partnership project, the system saves Estonian transport companies four million Euros a year.

China

http://www.little-prince.com.hk/iMove/

This is a training game designed by physiotherapist. It has 5 mini-games in the platform. The purpose is helping children with motor delay and coordination problem aged 4 to 12, and motivating them to do training by using interactive and colorful games. It uses Kinect for Windows sensor to detect body movement. Players have to use their body as a controller to challenge each level. This game training platform is an aid for physiotherapists’ training and it can also be used at school by teachers, and parents. Then, they can have fun while they are doing training. i-Move to Learn has won an award in the Hong Kong ICT Awards - Best Digital Inclusion category.

Nigeria

http://www.oponimo.com

The Government of Osun State, as part of its strategic mandate to meet the educational needs of students in Osun state, commissioned a Project Management Office (PMO) to deliver a technology based learning system. This system consists of a total of 150,000 units of provisioned android tablets to be distributed to all the pupils of senior secondary schools in the state. The name of the software solution is Opon Imo Technology Enhanced Learning Systems (OTELS). The OTELS is a stand- alone system which is installed on Android 4.0 tablets PCs. It consists of a compelling self- paced series of off-line courses, conducted in a highly interactive computer- based learning environment and synchronized to a library of relevant e-books and a testing environment.