- Global Congress
- WSA Global Congress 2013 Colombo
- WSA Global Congress 2012 Cairo
- WSA Global Congress 2009 Mexico
- WSA Global Congress 2007 Italy
- World Summit 2005 Tunisia
- World Summit 2003 Switzerland
Crossing the Estonianborder from Russia, an external EU border was once a time-consuming, unsure wrangle lasting days and resulting in bribery, illegal sale of spots in the queue, pollution, traffic safety issues and losses for freight carriers. Since implementation of the GoSwift project, shorter waiting times and the elimination of physical lineups have resulted in an end to the illegal sale of places in line, better security and less waste problems at the border. By allocating a specific time and date for the applicant to cross the border online, GoSwift has created minimum waiting, cleaner surroundings near border crossing points and considerably more movement of cars and trucks due to online efficiency. Using the GoSwift system, trucks and cars can now drive to the border just before the registered border crossing time. Drivers can wait at designated waiting areas where toilets, showers, dining areas, and free WIFI are available, proceeding as scheduled to cross the border easily and on time. As a Private Public Partnership project, the system saves Estonian transport companies four million Euros a year.
BlindSquare is an augmented reality GPS application for the blind. It obtains information about the surrounding environment from Foursquare and Open Street Maps. It’s algorithms enable it to determine the most relevant information, and then voice it out using high quality speech synthesis. For example, “Whats the most popular café within 200 meters radius?” BlindSquare provides blind people independence by enabling them to travel without help from others.
SEEcult.org portal for South-Eastern European culture was established in 2003 in Belgrade as developmental informative-educational, and presentation-documentary online platform for culture and art in Serbia and the region, with the aim to inform, present and incite development of an open cultural and artistic scene, as well as to help cultural institutions, artists and artistic organizations to present their creative works, participate more actively on the regional, European and the world scene, and to encourage the exchange of ideas, development of critical standpoints, and overcoming of stereotypes. Besides daily updated news about events, cultural policies, open calls, debates and various projects (in Serbian), SEEcult.org portal has an Events Calendar, Photo Galleries, Artists’ Gallery, Blog, as well as profile presentations of artists and cultural institutions, providing other opportunities for the creation and distribution of content on the most popular social networks.
The Government of Osun State, as part of its strategic mandate to meet the educational needs of students in Osun state, commissioned a Project Management Office (PMO) to deliver a technology based learning system. This system consists of a total of 150,000 units of provisioned android tablets to be distributed to all the pupils of senior secondary schools in the state. The name of the software solution is Opon Imo Technology Enhanced Learning Systems (OTELS). The OTELS is a stand- alone system which is installed on Android 4.0 tablets PCs. It consists of a compelling self- paced series of off-line courses, conducted in a highly interactive computer- based learning environment and synchronized to a library of relevant e-books and a testing environment.
Ludwig is a new type of learning game on the topic of renewable energy, which not only conveys knowledge, but is also really fun! The game is based on the curriculum and targeted to adventurers aged 11+. STORYLINE OVERVIEW 2098. Mankind has left the Earth and is now living in space colonies. Ludwig, a research robot from a faraway civilisation and his spaceship are looking for forms of new energy. Unfortunately, mankind´s new space colonies are not listed on his interstellar maps, which results in a fatefull crash with the physis, the biggest station with a billion inhabitants. The crash does not only tear a huge hole into the physis´ protective cover, but also damages Ludwig´s spaceship badly enough for him to lose control of it and crashland on planet Earth. Now it´s a race against time. Will Ludwig succeed and get his spaceship going in time to save the physis?
The website Aqua Lingua accompanied by motto: “See What You Hear” provides a unique possibility to create personal water pictures using human voice or other sounds. The main idea is to offer a possibility to see our words, music or other sounds. The water surface is stirred by individual sound using the novel patented technology of converting durable sound into a single image. All the audio waves regenerate into water waves and are photographed. Amazing photo revealing the invisible beauty and harmony of sound is made into artwork and sent to client along with the certificate of its originality. The picture contains a QR code that enables to listen to the original visualized sound at anytime. Every visualization is unique – as unique is human voice, its timbre, intonation, sense and meaning of words. Aqua Lingua provides an unusual opportunity to see what is invisible, to make an exceptional award of honor, to create personal present for your beloved one or materialize a dear memory.
Bridging brands and fans with the power of premium creativity. Global brands are using Springleaps unique creative social media marketing campaigns to empower creatives and engage brand fans. To date, Springleap has rewarded creatives with over $300,000 in the last year and placed them on magazines, sites and TV across the world.
Creating music through movement, INaxyz heralds the creation of a new dance form where the power and grace of the human body translates into innovative musical composition. The simplicity of the electronic devices (five sensors) opens up the possibility of creating solo as well as highly interactive works which can be created by both professional as well as amateur choreographers. The product takes communication between dancers to a new level as they respond to each other both through sound and movement. The possibility of assigning different tones and levels of intensity to different dancers is exciting dimension that introduces new levels of compositional control. It is going to be extremely interesting to see how the various traditions of dance incorporate these new technologies into their repertoire and in this way extend their reach to new audiences. For the younger generation INaxyz can help enchant kids with dance and build their skill levels beyond interactive video gaming dance applications.
The Rural Visual Journalism Network (RVJN) is an innovative initiative where trained district correspondents use Apple i-Pod Touch technology to produce multimedia stories from rural Bangladesh. The correspondents’ multimedia stories focus on addressing specific issues faced by media and by rural citizens of Bangladesh.
Aula365 is the biggest educational network in Ibero America, with more than 3 million children, parents and teachers that collaborates and learn with it. It offers multimedia and interactive support for school and home. With more than 4000 educational resources created by specialists in each subject, Aula365 is a tool that helps children in every grade with their homework, and teachers and parents to offer a fun way of learning to kids. It is a platform where children can apply critical thinking, creative thinking, and fostering cooperative intelligence in a safe environment. Aula365 offers the biggest library of educational content, produced specifically for each subject of the school curricula.
"I picture Aula365 as a transmedia platform that enables fluent relations between students, teachers and parents from all over Iberoamerica. It´s an exclusive scholar tool, with materials that provides a better class, with amazing content (more than 4000 interactive movies that you can watch here: http://beta.aula365.com/aulalandia), stimulating creativity and intercultural dialogue, under an environment of entertainment and in contact with the newest technologies. It's a space where teachers become facilitators and the knowledge is developed with everyone´s collaboration and participation (in Coopernia, our continent of collaboration: http://beta.aula365.com) , so children can feel dignified. It´s a tool that fosters the development of individual capabilities in an integrated system, also promoting entrepreneurship in kids. My purpose for Aula365 is that it becomes an engine that promotes action, emotion and the development of potential in students, so they can be constituted with their creations and celebrate knowledge." Pablo Aristizabal, CEO and Founder of Aula365.
For more information visit http://beta.aula365.com