- World Congress
- WSA World Congress 2013 Colombo
- WSA World Congress 2012 Cairo
- WSA World Congress 2009 Mexico
- WSA World Congress 2007 Italy
- WSA World Congress 2005 Tunisia
- WSA World Congress 2003 Switzerland
- 10 Years WSA
La Maja Desnuda is an ongoing website housing a multimedia archive for poetry, with biographies, images and especially, voices of poets narrating their work. The growing collection concentrates on Venezuela and Latin America, but includes numerous other international artists. La Maja Desnuda has a database with more than 900 poets recorded reading their poetry, among them contemporary poets as well known as Adonis (Lebanon), Fina Marruz Garcia (Cuba), Blanca Varela (Peru), Ledo Ivo (Brazil), Casimiro de Brito (Portugal), Nidaa Khoury (Lebanon), Ide Hintze (Austria) and Luisa Castro (Spain). The portal is complemented by a radio program on poetry, also called La Maja Desnuda, which has been on the air for more than 22 years and currently broadcasts in Venezuela. More than 1144 programs were produced during this time, presenting the most representative voices in world poetry, including: Walt Whitman, Tomas Tranströmer, Adonis, Pär Lagerkvist, Jorge Borges, César Vallejo, Miguel Hernandez, Sophia de Mello, T.S. Eliot and Pier Paolo Pasolini.
The idea of Epooq is to create an experimental means for reliving past moments by recalling and telling stories. Epooq has three special features to reach the mark: INSPIRATION: The content of the service consists of 1) user stories; 2) historical events; and 3) thematic memory keys that refer to life phases of the user. The guiding idea is to inspire the user to recall past moments and reflect those experiences. STORYTELLING BY USING OWN VOICE: Epooq enables storytelling by using all avenues of multimedia. Users write texts, use images and record videos or audios, or mix these together. Video and audio are central functions. Stories gain a special quality when told by real voices, with personal intonation and slang. SHARING EXPERIENCES: While content is normally private to protect the privacy of the user, stories can be published or shared with communities important to the user. A key part of publishing is the opportunity to see one’s own story in its historical context. Epooq is still developing on the basis of user feedback, but comments of the first customers and users indicate, that it is hitting the right spot.
e-Annual Report enables entrepreneurs in Estonia to submit annual reports via the e-reporting environment of the Central Commercial Registry. About 99% of more than 120,000 companies registered in Estonia use this new method of reporting. Its uniformity makes the entry and submission of data significantly more convenient for companies, as there is only one place and specific channel to submit all required data. Companies do not have to submit data to public authorities more than once, as the data reported is retrievable from the central system by all other relevant databases (statistics, tax office, banks, etc.) leading to less red tape for all. The processing of business data has become significantly quicker and easier, as the data can be processed immediately and is accessible to interested parties both in the private and public sectors. The e-government system used in Estonia has created more transparent, efficient, convenient and trustworthy relations between citizens and government agencies. e-Annual Report uses the internationally recognized XBRL standard, meets all WCAG requirements and responds to AAA level, thus anticipating the European Digital Agenda 2020.
Renderfarm.fi– Making movies with a screensaver is the most accessible rendering platform available on the Internet. It is – and intends to remain - a completely free service that enables its users to render their animations or stills while engaging the computing power of volunteers from around the world. By using Renderfarm.fi, 3D artists and animators benefit from being able to use higher image quality and higher resolutions when rendering. Equally importantly, users participate in the rendering of stills and animations, regardless of whether or not they themselves are able to or even interested in learning about 3D modelling and animation. The stills and animations created can then later become parts of a movie that users help to create. Renderfarm.fi encourages everybody to take part in both the online community and collaborative rendering, and advocates the use of open licensing (especially Creative Commons), open values and sharing of resources over geographic borders.
Technology and Civilization in Ancient China is an e-learning and education website for the development and dissemination of ancient Chinese scientific techniques. China is the birthplace of silk and porcelain, where paper-making, printing, gunpowder and the compass were invented. The website contains a vast amount of information, with over two hundred thousand words of text, 1,500 images, and more than 100 movies divided into a Chinese-language section, an English-language section, and a discussion forum. The website is keenly devoted to disseminating scientific understanding, explaining the creative process behind scientific principles, and using modern multi-media methods to make ancient inventions come alive. Technology and Civilization in Ancient China uncovers their underlying scientific reasoning, displaying the value and wisdom of ancient Chinese technology, a centrepiece of our human heritage, to today's world.
'Playing with the Big Boys!' SUMO is an online and Facebook casual and social game featuring unique, accurate, 3D motion control technology for any PC and MAC with a standard webcam. Use your body movement and your computer’s webcam to guide your Sumo character through Sumo School before taking on a host of enemies in survival quests and challenges. SUMO is also available from the AppStore for iPhone/iPad (ref: OmniMotion Sumo), and is among the first games in the world to use both intuitive, multi-touch controls, and next-generation 'bump-map' graphics, offering near-console standard visuals and a uniquely engaging playing experience. Sumo.ie delivers alternative playing experiences that are engaging, fun and easy to play. What’s more, SUMO is available on Facebook as a browser-based Motion Control game with full community functionality to enjoy and share! Do you have the stuff for it?
Tunisian Industry Portal includes all the information you need to know in order to set up a company, from creating the initial concept through strategic positioning studies for various sectors, development of a business plan and understanding the role of support structures. It also gives a thorough review of financing possibilities, including tax and financial incentives for new businesses, explains formalities for announcing your initiative, and outlines the legal steps for setting up a company or others services.Online services include: an enterprise multi-criteria research engine with over 5,860 entries, an industrial sectors monograph and surveys library - including statistics, performances, benchmarking indicators and cost factors - business opportunities information, an industrial data base, production channel networks and investment incentives. Tunisian Industry Portal is a showcase of e-Gov services in Tunisia, combining effective online support with multi-languages, on time services and good usage of ICT, thus reducing costs and enhancing transparency overall.
The Help for children webpage was created as an extension to the children’s helpline started in 2009 as a professional telephone phone-in service for children, teens and even adults, concerned about child rights protection. Recognizing that some children or teens are afraid to talk on the phone or prefer to write about their troubles, the website was designed to deliver better and quicker help for children and teens, who themselves need help or know about a child who needs help. Extremely easy to comprehend and to navigate, Help for Children is perfectly adjusted to its target audience – children and youths. Consultants address various abuses, whether drugs/alcohol dependency, unwanted pregnancy, child abuse, violence against a child, or family problems in general. Users quickly find professional help and support via this portal. With information about how children can also help themselves and where to seek help, Help for children also functions in a preventive way. This exemplary project empowers one of the most powerless groups in society – children and youth – to protect their basic rights and seek solutions to their problems.
The World of the Habsburgs is a virtual exhibition in a multimedia presentation. In addition to the representatives of the dynasty, the virtual exhibition spotlights the political history and the general social developments of the Habsburg era. The website draws a colourful picture of the world of the Habsburgs from the 13th until the early 20th century, going far beyond any similar presentations, whether text or other media, of virtual historical exhibitions. The World of the Habsburgs links the exhibits through topics and key issues, thus assembles storylines, objects and texts like a museum exhibition, accompanied by multimedia presentation of texts, maps, a genealogical table and a navigable timeline opening up completely new contexts and connections. In all, there are more than 500 chapter modules contained within about 100 key topics and over 1,400 images or exhibits, including objects that are never on public view. Despite the enormous archives, The World of the Habsburgs is neither a Wikipedia nor an encyclopaedia. It is a virtual exhibition with an innovative user interface that turns exploration of history per mouse-click into a unique pleasure. Moreover, www.habsburger.net casts light with a critical slant on the current status of research on the history of the Habsburgs and their epoch.
Blue Planet Network's program, Peer Water Exchange (PWX), is an online global platform and network of 90+ water, sanitation and hygiene funders and implementing organizations, designed to encourage collaboration, increase impact, and promote a cross-sector focus on project process and lessons learned. Nearly one billion people lack access to safe drinking water and 2.7 billion people lack access to a toilet. To solve these mammoth global challenges requires changes in the way the entire value chain operates. Through PWX, Blue Planet Network brings together all stakeholders in the water sector: funders, service providers, project implementers and beneficiaries. The web-based multimedia exchange platform enables stakeholders to adopt a new mindset and to collaborate in bringing safe drinking water and hygienic, dignified sanitation to all. The only scalable, map-driven, and transparent platform in the water sector, PWX is the first truly participatory decision-making system in development work, allowing empowered applicants to weigh in on funding decisions. All the data on the exchange is generated by the users. Blue Planet Network's PWX combines people, process, and technology to help make a sustainable dent in the global water crisis. Blue Planet Network is an award-winning nonprofit with a mission to exponentially increase the impact of safe drinking water and sanitation programs for people around the world. Since 2002, Blue Planet Network 90+ member organizations have equipped more than 830,000 people in 25 countries with safe drinking water and improved sanitation.