- Global Congress
- WSA Global Congress 2013 Colombo
- WSA Global Congress 2012 Cairo
- WSA Global Congress 2009 Mexico
- WSA Global Congress 2007 Italy
- World Summit 2005 Tunisia
- World Summit 2003 Switzerland
Creating music through movement, INaxyz heralds the creation of a new dance form where the power and grace of the human body translates into innovative musical composition. The simplicity of the electronic devices (five sensors) opens up the possibility of creating solo as well as highly interactive works which can be created by both professional as well as amateur choreographers. The product takes communication between dancers to a new level as they respond to each other both through sound and movement. The possibility of assigning different tones and levels of intensity to different dancers is exciting dimension that introduces new levels of compositional control. It is going to be extremely interesting to see how the various traditions of dance incorporate these new technologies into their repertoire and in this way extend their reach to new audiences. For the younger generation INaxyz can help enchant kids with dance and build their skill levels beyond interactive video gaming dance applications.
UEPAA ®, ALPINE SAFETY - BEYOND THE NET
The future alpine safety standard - going far beyond the boundaries of todays' net operators. Uepaa! is a multi-award winning startup that is pioneering the next level of outdoor safety. Launched in summer 2013, the Uepaa! app is developed with Swiss passion and in close collaboration with REGA, Swisscom, Mammut and Bergportal. The Uepaa! app turns the smartphone of more than 25 million outdoor users into an alpine tracking, alerting and rescue device by using a disruptive wireless phone to phone (mesh-) communication technology developed by ETH Zürich.
verkami (http://verkami.com) is the leading crowdfunding platform in Spain and Europe for cultural and creative projects. Weve created a unique ecosystem where artists can get in touch with their public, build audiences and fund their projects. In two years and a half since we came on-line, more than 1300 projects have seen the light with the contributions from 160.000 cultural consumers, raising more than 6.2M€. More important, we have a sustained 70% success rate (3 out of 4 projects raise the funds they are looking for) which is the highest rate in the world for platforms of our kind. This is due to a combination of a powerful tool and our unique approach of curating each and every one of the submitted projects. All this can be seen in our live stats: http://vkm.is/stats Our commitment and good practices on crowdfunding have let Barcelona to become the worlds cultural crowdfunding capital http://vkm.is/p1, as showed by recent data from Google Trends.
The Government of Osun State, as part of its strategic mandate to meet the educational needs of students in Osun state, commissioned a Project Management Office (PMO) to deliver a technology based learning system. This system consists of a total of 150,000 units of provisioned android tablets to be distributed to all the pupils of senior secondary schools in the state. The name of the software solution is Opon Imo Technology Enhanced Learning Systems (OTELS). The OTELS is a stand- alone system which is installed on Android 4.0 tablets PCs. It consists of a compelling self- paced series of off-line courses, conducted in a highly interactive computer- based learning environment and synchronized to a library of relevant e-books and a testing environment.
The site Enajori stands out as a pioneer because it is the first online monthly bilingual magazine from the state of Assam in northeast India. Assam is famous for its tea and cultural diversity, but also suffers from conflict and underdevelopment. The content coverage on Enajori showcases the cultural richness of this state and includes local music, cinema, literature, wildlife and tourism, as well as e-novels. It is enabled for mobile users as well, thus extending the reach to a wider reader base. The jury commends Enajori for giving a digital home to local Assamese as well as useful resources for visitors to the state from other parts India and the outside world. Young readers will also appreciate the children’s section of the site. There are participatory components of the site as well, with sections such as Photographer of the Month. Some content is also translated into English for international readers, and earlier monthly editions of the magazine are archived. The site’s book catalogue lists publications dating back to the year 1849. In keeping with the times, there are also links to videos and soundclips of Assamese songs. The site already draws an estimated 250,000 readers each month, after less than three years of launch. The jury appreciates the scholarly contribution of the site as well as the contemporary content. The site showcases the diverse use of the Internet as a medium for both historical content (eg. chronologies) as well as participatory content (eg. user-contributed photographs). The jurors regard the site as a good example for other cultural groups also to follow, for cultural preservation and enjoyment.
This is a training game designed by physiotherapist. It has 5 mini-games in the platform. The purpose is helping children with motor delay and coordination problem aged 4 to 12, and motivating them to do training by using interactive and colorful games. It uses Kinect for Windows sensor to detect body movement. Players have to use their body as a controller to challenge each level. This game training platform is an aid for physiotherapists’ training and it can also be used at school by teachers, and parents. Then, they can have fun while they are doing training. i-Move to Learn has won an award in the Hong Kong ICT Awards - Best Digital Inclusion category.
Ponoko helps product designers become superstars. Ponoko makes it easy for designers to both make and sell their products online, 10x faster and cheaper than traditional methods. Direct online access is guaranteed to both manufacturing (with no minimum order size) and consumers (with no retail curator). Designers upload designs to their online Personal Factory and select materials to instantly verify, price and order prototypes and custom products. They can then add them to the marketplace for sale. Personal Factory speeds the process and reduces the cost of turning designs into products and into businesses. This is a major change in the way new products are brought to market, unleashing the world's product design creativity and commerce. To date, Ponoko designers have produced over 300,000 custom products.
Bridging brands and fans with the power of premium creativity. Global brands are using Springleaps unique creative social media marketing campaigns to empower creatives and engage brand fans. To date, Springleap has rewarded creatives with over $300,000 in the last year and placed them on magazines, sites and TV across the world.
Jumieges 3d is a new and innovative way of visiting the Abbey. Today, the nicest ruin in France, as Victor Hugo said, is open to the public. Highly romantic as a ruin, it is quite hard to imagine the greatness and impressive size of the site before its destruction during the French revolution. Jumieges 3D experience proposes to the public a new spectacular way of visiting the site: the opportunity to superimpose thanks to an iPad the abbey as it was in 5 different periods of its construction, thanks to augmented reality. Mobile augmented reality, on site or through a free of charge app, on mobiles and tablets, drive the visitor into the glorious past of the Abbey, from the 9th to the 18th Century, on 4 different Points of Interest, the 3d reconstitution being linked to more classical audio or video cultural content. This application, on place since September 2012, has already been downloaded thousands of time and meets a great succes on site.
The project “Support for the Special Education System through Specialized Educational Portal” is initiated by the Ministry of National Education and is designed as a complex solution, servicing 14000 students with special educational needs. The integrated solution implemented by SIVECO Romania for the special education system in Romania is based on cutting-edge technologies and is adaptable, flexible and cost-effective. The solution is specially designed to help special needs children to observe, discover, prove, verify and measure results of different experiments and simulations, based on real life situations. The special education portal, is the most important Romanian portal dedicated to children with special education needs. The portal comprises a virtual laboratory based on simulations, experiments, video-clips, animations, all meant to stimulate the children’s natural curiosity and to engage them in a pleasant learning experience, providing guidance and permanent feedback.