- Global Congress
- WSA Global Congress 2013 Colombo
- WSA Global Congress 2012 Cairo
- WSA Global Congress 2009 Mexico
- WSA Global Congress 2007 Italy
- World Summit 2005 Tunisia
- World Summit 2003 Switzerland
PresentationTube Network offers a free video presentation recorder (for Windows) and online network to help teachers and learners in Egypt produce, upload and share quality digital video content in a new and effective way. The recording application is easy-to-use and allows the teacher to synchronize a variety of visual aids, including his/her audio and video footage, PowerPoint slides, hand-written text, drawings, and web content. The network integrates many interactive features, such as comments, and slide-thumbnail, allowing learners to interact with the teacher and with each other, and move to the respective video content and control both the time and progress of video presentation to address their specific needs. Video presentations can be used in various on-campus and off-campus e-learning settings to provide more realistic support to learner, and create engagement. Video content is accessible via the Internet using any operating system, standard browser, or mobile device.
True-Kare it’s a SERVICE to simplify the life of people above 65. It enables one person or institution to provide remote care to another person. The service is based in the communication between two central interfaces: a web self-care portal to the carer and a special mobile phone to the elder person. The service makes the link between the carer and caree to provide several forms of support: -daily activities -medication -health indicators control (Blood Pressure, Glucose, temperature and weight) -GPS location and geofencing -emergency -simplify phone usage The mass market version of the service is to be used by relatives or small institutions to provide informal care to their elder parents. In Portugal the service is being promoted by the main telecom operator and the main TV channel The version to the telecare industry, that follows all the quality standards, procedures and security. The service is integrated in several telecare platforms, namely the biggest in EU and in France.
Create and manage online contests that spur actions to solve strategic challenges. Activities: - Developing Contests Concept - Building ecosystem of right partners - Providing platform - Engaging society Tam works to transform strategic issues into appealing contests for social entrepreneurs. It uses tamhub.com as a platform to link and expose entrepreneurs to the contests and provide them with tips to clarify and master their ideas and projects. It allows the public to engage with entrepreneurs and to express their opinions about the most liked ideas or projects. Contests are defined by subject matter experts, financed by prive sectors, supported by government honory sponsorship, coached by business incubators, promoted by media figurs, and solved by social entrepreneurs. As a neutral player, Tam facilitates the interaction and collaboration between those different stakeholders in order to create a synergetic value that benefits the whole society.
Masrawy is Egypt’s favorite horizontal portal, providing a wide array of content and services that influence day-in and day-out the lives of Egyptians, but the portal has a special focus in covering political news. Masrawy is the web’s one bus stop for Egyptians surfing the internet by providing political news content, videos channel, women content, Islamic advice services, sports content , classifieds ads, many services for the SME’s market and a dedicated channel ran through user-generated content. Masrawy has been and still a pioneer in tailoring services that add value and enrich the lives of Egyptians, for example: The First product to provide the Thanaweya Amma Results to students, “Egypt Talks” series of interviews which presented experts’ advice on Egypt’s political and social view after the revolution, being the first to exclusively online stream Obama’s historical speech at Cairo University and Masrawy chat. The portal continues to be a watchdog for the Egyptian Society.
Teckler is a new media that enables people to make money through content created by their own in text, audio, photo and video. It is the first internet multinational company created by a Brazilian, launched simultaneously in 164 countries covering 13 languages.
verkami (http://verkami.com) is the leading crowdfunding platform in Spain and Europe for cultural and creative projects. Weve created a unique ecosystem where artists can get in touch with their public, build audiences and fund their projects. In two years and a half since we came on-line, more than 1300 projects have seen the light with the contributions from 160.000 cultural consumers, raising more than 6.2M€. More important, we have a sustained 70% success rate (3 out of 4 projects raise the funds they are looking for) which is the highest rate in the world for platforms of our kind. This is due to a combination of a powerful tool and our unique approach of curating each and every one of the submitted projects. All this can be seen in our live stats: http://vkm.is/stats Our commitment and good practices on crowdfunding have let Barcelona to become the worlds cultural crowdfunding capital http://vkm.is/p1, as showed by recent data from Google Trends.
Conekta is a platform that allows businesses in Mexico to process online payments using both online and offline methods. Using Conekta’s technology, any business can start transacting in minutes. We are revolutionizing the way people transact in Latin America through tools which automate the payments experience and are more efficient than traditional methods currently used. Conekta provides channels accessible to the majority of the market in countries like Mexico, including offline methods, channels that are previously disregarded by dominant payment solutions (Brantree, Paypal). With Conekta, our customers create the payment experience that they need and we handle the entire transaction process from security to recurring payments. Conekta is built for any kind of transaction, whether it is charging for a service, selling physical products, taking donations, ecommerce offers, or enabling marketplaces for third parties
Simply stunning vistas, superbly exciting real time experiences of Formula 1 racing; this best in breed technology will allow masterful film makers to exercise their creativity in new ways and enhance the user experience to a degree that was simply unimaginable up till now. 360 degree camera and related technologies do exist, but this product takes the experiential possibilities to an entirely new dimension. The kind of interactivity and responsiveness provides a more real experience of panoramic views even at the highest speeds. This technology opens up major possibilities for countries to open up tourism sites, teachers to make geography, biology, physics and so many other subjects open up for their students and advertisers to simply wow potential clients. While it has applications in virtually every sector of human endeavor the interactive 360 degree possibilities are of the greatest interest to film makers for all kinds of formats, documentaries, commercial productions, education videos.
This is a training game designed by physiotherapist. It has 5 mini-games in the platform. The purpose is helping children with motor delay and coordination problem aged 4 to 12, and motivating them to do training by using interactive and colorful games. It uses Kinect for Windows sensor to detect body movement. Players have to use their body as a controller to challenge each level. This game training platform is an aid for physiotherapists’ training and it can also be used at school by teachers, and parents. Then, they can have fun while they are doing training. i-Move to Learn has won an award in the Hong Kong ICT Awards - Best Digital Inclusion category.
Ludwig is a new type of learning game on the topic of renewable energy, which not only conveys knowledge, but is also really fun! The game is based on the curriculum and targeted to adventurers aged 11+. STORYLINE OVERVIEW 2098. Mankind has left the Earth and is now living in space colonies. Ludwig, a research robot from a faraway civilisation and his spaceship are looking for forms of new energy. Unfortunately, mankind´s new space colonies are not listed on his interstellar maps, which results in a fatefull crash with the physis, the biggest station with a billion inhabitants. The crash does not only tear a huge hole into the physis´ protective cover, but also damages Ludwig´s spaceship badly enough for him to lose control of it and crashland on planet Earth. Now it´s a race against time. Will Ludwig succeed and get his spaceship going in time to save the physis?